ED TECH 532 – Story-Toy-(Puzzle)-Game

I see the puzzle or the riddle in the game design being some sort of combination lock written in cuneiform, roman numbers, or Egyptian hieroglyphic number representation.  I see it as being a sort of math problem where the player needs to solve it using the combination lock given the civilization they are exploring in the game.  Once the combination is unlocked they gain a clue on how to save the world from the destruction of the gods that have been released.

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