All great games have some sort of story line that is the hook for gamers. When I thing about the coursework thus far, I imagine a game with amazing graphics of the entertainment industry with the educational piece in place. As a former teacher of Ancient Civilizations to middle school students I envision that my game would have the main character be an archeologists in which they visit the civilizations of Mesopotamia, Egypt, Greece, and Rome. Due to the fact that as a gamer I personally enjoy brain puzzle sort of games, such as The Room, I am envisioning that my game would have these sorts of mind challenge puzzle games built into it’s check points or level completion. As students navigate through the various levels of the game exploring these great civilizations they have to use a cipher to unlock clues to then next part of their journey. The cipher can unlock the language of the ancients such as cuneiform, hieroglyphics, the Greek Alphabet, and Roman Numerals. In this way students are learning not only about the geography of the region they are exploring but also the culture as well. There could be a quiz at the end of each level about the artifacts discovered and who they belonged to as well.